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	<title>Comments on: Paladin New Holy Spells in WotLK</title>
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	<link>http://theholylight.wordpress.com/2008/07/25/paladin-new-holy-spells-in-wotlk/</link>
	<description>A Paladin's Compilation</description>
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		<title>By: Vampyre</title>
		<link>http://theholylight.wordpress.com/2008/07/25/paladin-new-holy-spells-in-wotlk/#comment-6980</link>
		<dc:creator>Vampyre</dc:creator>
		<pubDate>Tue, 07 Jul 2009 03:59:17 +0000</pubDate>
		<guid isPermaLink="false">http://theholylight.wordpress.com/?p=204#comment-6980</guid>
		<description>Beacon does not tranfer overhealing at this time. this will change in 3.2 but for now it tank tanks 2k raid meber get 3k damage. pally heals member for 3k tank gets healed for 2k no over healing. basicly if tank is tanking more damage than raid no matter what the type of heal used only the effective healing will go to the beacon.</description>
		<content:encoded><![CDATA[<p>Beacon does not tranfer overhealing at this time. this will change in 3.2 but for now it tank tanks 2k raid meber get 3k damage. pally heals member for 3k tank gets healed for 2k no over healing. basicly if tank is tanking more damage than raid no matter what the type of heal used only the effective healing will go to the beacon.</p>
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		<title>By: Lewis</title>
		<link>http://theholylight.wordpress.com/2008/07/25/paladin-new-holy-spells-in-wotlk/#comment-6935</link>
		<dc:creator>Lewis</dc:creator>
		<pubDate>Mon, 08 Jun 2009 10:24:17 +0000</pubDate>
		<guid isPermaLink="false">http://theholylight.wordpress.com/?p=204#comment-6935</guid>
		<description>OKay, ou guys have Beacon of light all wrong... U put a beacon of light on the MT. if their is raid damage, you can heal one party / raid member who is damaged for 2k. It will also heal the MT for 2k.

Tank gets beacon.
Tank gets hit for 2k
Raid gets hit for 3k
HPally heals member of raid for 3k.
Beacon heals Tank for 3k (1000 overhealing)</description>
		<content:encoded><![CDATA[<p>OKay, ou guys have Beacon of light all wrong&#8230; U put a beacon of light on the MT. if their is raid damage, you can heal one party / raid member who is damaged for 2k. It will also heal the MT for 2k.</p>
<p>Tank gets beacon.<br />
Tank gets hit for 2k<br />
Raid gets hit for 3k<br />
HPally heals member of raid for 3k.<br />
Beacon heals Tank for 3k (1000 overhealing)</p>
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		<title>By: Dyone</title>
		<link>http://theholylight.wordpress.com/2008/07/25/paladin-new-holy-spells-in-wotlk/#comment-6497</link>
		<dc:creator>Dyone</dc:creator>
		<pubDate>Tue, 09 Dec 2008 16:58:52 +0000</pubDate>
		<guid isPermaLink="false">http://theholylight.wordpress.com/?p=204#comment-6497</guid>
		<description>Also a good combo if tank is reaally low on hp is divin favor, holy,shock it will proc infusion of light and then almost instant FoL what I use if tank is down al of hp</description>
		<content:encoded><![CDATA[<p>Also a good combo if tank is reaally low on hp is divin favor, holy,shock it will proc infusion of light and then almost instant FoL what I use if tank is down al of hp</p>
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	<item>
		<title>By: Dyone</title>
		<link>http://theholylight.wordpress.com/2008/07/25/paladin-new-holy-spells-in-wotlk/#comment-6496</link>
		<dc:creator>Dyone</dc:creator>
		<pubDate>Tue, 09 Dec 2008 16:53:52 +0000</pubDate>
		<guid isPermaLink="false">http://theholylight.wordpress.com/?p=204#comment-6496</guid>
		<description>beacon if light = target becoms beacon and anyone you heal that is around the beacon also heals the beacon not the whole everyone</description>
		<content:encoded><![CDATA[<p>beacon if light = target becoms beacon and anyone you heal that is around the beacon also heals the beacon not the whole everyone</p>
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		<title>By: Leykis</title>
		<link>http://theholylight.wordpress.com/2008/07/25/paladin-new-holy-spells-in-wotlk/#comment-6269</link>
		<dc:creator>Leykis</dc:creator>
		<pubDate>Tue, 02 Sep 2008 19:45:18 +0000</pubDate>
		<guid isPermaLink="false">http://theholylight.wordpress.com/?p=204#comment-6269</guid>
		<description>How would you burst for 5k in 2 seconds?  I can&#039;t imagine Holy Shock or Judgement of Righteousness critting for more than 2k each?  Regardless, I&#039;d have liked to have seen that.  I&#039;m mostly a PvE person myself, having been burned out by not getting much support as a holy pally in arena play.</description>
		<content:encoded><![CDATA[<p>How would you burst for 5k in 2 seconds?  I can&#8217;t imagine Holy Shock or Judgement of Righteousness critting for more than 2k each?  Regardless, I&#8217;d have liked to have seen that.  I&#8217;m mostly a PvE person myself, having been burned out by not getting much support as a holy pally in arena play.</p>
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		<title>By: Sphix</title>
		<link>http://theholylight.wordpress.com/2008/07/25/paladin-new-holy-spells-in-wotlk/#comment-6268</link>
		<dc:creator>Sphix</dc:creator>
		<pubDate>Tue, 02 Sep 2008 08:35:43 +0000</pubDate>
		<guid isPermaLink="false">http://theholylight.wordpress.com/?p=204#comment-6268</guid>
		<description>Leykis, any holy paladin with 2k+ healing has enought spelldamage to burst someone for over 5k damage (if all crit ofc).

I had a 5vs5 arena team with 5 holy paladins, we just heal ourselves and burst 1 target down for each cooldown, love seeing full S4 warriors charge us and getting burst down in 2 secs</description>
		<content:encoded><![CDATA[<p>Leykis, any holy paladin with 2k+ healing has enought spelldamage to burst someone for over 5k damage (if all crit ofc).</p>
<p>I had a 5vs5 arena team with 5 holy paladins, we just heal ourselves and burst 1 target down for each cooldown, love seeing full S4 warriors charge us and getting burst down in 2 secs</p>
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		<title>By: Leykis</title>
		<link>http://theholylight.wordpress.com/2008/07/25/paladin-new-holy-spells-in-wotlk/#comment-6265</link>
		<dc:creator>Leykis</dc:creator>
		<pubDate>Thu, 28 Aug 2008 16:42:15 +0000</pubDate>
		<guid isPermaLink="false">http://theholylight.wordpress.com/?p=204#comment-6265</guid>
		<description>A holy crit build pally will have a minimum of 30% crit rate on their holy spells.  If properly teamed up with other classes, you can push that up to and over 40% (with an elem shammy and boomkin).  Team that up with a shadow priest and holy eternal mana batman!  I have a feeling that they&#039;re trying to make pallies into into stronger single target healers, which is nice.  They may also be thinking about turning us into a melee class again that can do isntant heals.  For example, you could be meleeing to keep your judgement up then casting an offensive holy shock, which crits then you slap an instant holy light on your tank.  30% offensive/70% defensive, basically doing it all at once.  That sounds like fun!!  Gosh, imagine the PvP implications of hitting someone for more than 1k crit and then insta-casting a 4k (or higher if it crits) heal on yourself.  I&#039;m thinking it will get nerfed somehow.</description>
		<content:encoded><![CDATA[<p>A holy crit build pally will have a minimum of 30% crit rate on their holy spells.  If properly teamed up with other classes, you can push that up to and over 40% (with an elem shammy and boomkin).  Team that up with a shadow priest and holy eternal mana batman!  I have a feeling that they&#8217;re trying to make pallies into into stronger single target healers, which is nice.  They may also be thinking about turning us into a melee class again that can do isntant heals.  For example, you could be meleeing to keep your judgement up then casting an offensive holy shock, which crits then you slap an instant holy light on your tank.  30% offensive/70% defensive, basically doing it all at once.  That sounds like fun!!  Gosh, imagine the PvP implications of hitting someone for more than 1k crit and then insta-casting a 4k (or higher if it crits) heal on yourself.  I&#8217;m thinking it will get nerfed somehow.</p>
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		<title>By: Nick</title>
		<link>http://theholylight.wordpress.com/2008/07/25/paladin-new-holy-spells-in-wotlk/#comment-6264</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Thu, 28 Aug 2008 01:55:36 +0000</pubDate>
		<guid isPermaLink="false">http://theholylight.wordpress.com/?p=204#comment-6264</guid>
		<description>im sorry but i have to dissagre about the spell Infusion of Light.  because for example any paladin can get it a holy shock a 100% crit with divin favor  and then they use holy shock and its a 100% crit . which means they get infusion of light.

i know that u can be using holy shock all the time to keep trying to get infusion of light but when theres like an imergency like in a raid or dongeon the tank is really low hp and u dont have enough time to cast a heal u can use     

(divine favor) (holy shock) and then u get infusion of light and u use (holy light) which basikly heals him back to most of his health in 2 seconds.   thats the reason why it wont get nerfed :)</description>
		<content:encoded><![CDATA[<p>im sorry but i have to dissagre about the spell Infusion of Light.  because for example any paladin can get it a holy shock a 100% crit with divin favor  and then they use holy shock and its a 100% crit . which means they get infusion of light.</p>
<p>i know that u can be using holy shock all the time to keep trying to get infusion of light but when theres like an imergency like in a raid or dongeon the tank is really low hp and u dont have enough time to cast a heal u can use     </p>
<p>(divine favor) (holy shock) and then u get infusion of light and u use (holy light) which basikly heals him back to most of his health in 2 seconds.   thats the reason why it wont get nerfed <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: giml</title>
		<link>http://theholylight.wordpress.com/2008/07/25/paladin-new-holy-spells-in-wotlk/#comment-6226</link>
		<dc:creator>giml</dc:creator>
		<pubDate>Mon, 28 Jul 2008 01:49:50 +0000</pubDate>
		<guid isPermaLink="false">http://theholylight.wordpress.com/?p=204#comment-6226</guid>
		<description>hey do u gys know if u can cast it on ur self cause if u can just get 4 pallies and run around certain areas and aoe heal guild</description>
		<content:encoded><![CDATA[<p>hey do u gys know if u can cast it on ur self cause if u can just get 4 pallies and run around certain areas and aoe heal guild</p>
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		<title>By: Ellonwyn</title>
		<link>http://theholylight.wordpress.com/2008/07/25/paladin-new-holy-spells-in-wotlk/#comment-6220</link>
		<dc:creator>Ellonwyn</dc:creator>
		<pubDate>Sat, 26 Jul 2008 22:10:43 +0000</pubDate>
		<guid isPermaLink="false">http://theholylight.wordpress.com/?p=204#comment-6220</guid>
		<description>Its not a channeled spell, and it does recieve 100% coef. from +Healing, so if you have 2000 healing, it will heal for 4000.  Not really a big deal, but you&#039;re missing the point.  You don&#039;t heal the target, the Target BECOMES a beacon of light, healing everyone around them.  Healing creates threat at the rate of .5 per point of healing, so if you heal a warrior with this spell, he just healed for 4000 and generated 2000 threat over 15 seconds.  However, if, for some miraculous reason, the entire raid was in range for the that spell, he would heal for 100,000 (25 raid members x 4000 healing to each) which would equate to 50,000 threat.  And thats just with a warrior.  If it was a Tankadin, the math would look something like this:

(100,000 x .5) x 1.9 (Righteous Fury) = 95,000 threat.  With the mana cost on this spell, no its&#039; not spammable, but there are fights that this spell rocks on - Hex Lord and Na&#039;Jentus come to mind most readily.  Also, dropping it on your pally tank in MtH at the start of every trash group gives him even more threat, especially with all the melee standing right behind him...</description>
		<content:encoded><![CDATA[<p>Its not a channeled spell, and it does recieve 100% coef. from +Healing, so if you have 2000 healing, it will heal for 4000.  Not really a big deal, but you&#8217;re missing the point.  You don&#8217;t heal the target, the Target BECOMES a beacon of light, healing everyone around them.  Healing creates threat at the rate of .5 per point of healing, so if you heal a warrior with this spell, he just healed for 4000 and generated 2000 threat over 15 seconds.  However, if, for some miraculous reason, the entire raid was in range for the that spell, he would heal for 100,000 (25 raid members x 4000 healing to each) which would equate to 50,000 threat.  And thats just with a warrior.  If it was a Tankadin, the math would look something like this:</p>
<p>(100,000 x .5) x 1.9 (Righteous Fury) = 95,000 threat.  With the mana cost on this spell, no its&#8217; not spammable, but there are fights that this spell rocks on &#8211; Hex Lord and Na&#8217;Jentus come to mind most readily.  Also, dropping it on your pally tank in MtH at the start of every trash group gives him even more threat, especially with all the melee standing right behind him&#8230;</p>
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