This is part one of a 3-part post about the new Paladin spells coming in WotLK.
- Enlightened Judgments, Requires 40 points in Holy
Increases the range of your Judgment spells by 10/20 yards
This is actually nice. Paladins can now judge seals from a save distance during fights but you have to strike the mob/boss to refresh the seal. I don’t see holy paladins running up to the mob/boss to refresh a seal or re-judging the seal often. Maybe in dire straits.
However it is helpful in PVP situations (i.e. Shockadins)
- Blessed Hands, Requires 20 points in Holy, Instant cast
Reduces the mana cost and increases the resistances to Dispel effect of all Hand spells by 15/30%
Nice PVP talent especially using along with Hand of Freedom
- Infusion of Light, Requires 1 point in Holy Shock, requires 25 points in Holy
Your Holy Shock critical hits reduce the cast time of your next Holy Light spell by 1.3/2.5 secs (Update).
I’m kinda mixed on this one. Holy Shock is better by its cooldown reduced to 6 sec however I haven’t seen if the mana cost to use Holy Shock changed. As you may know Holy Shock uses a moderate amount of mana but with a 15 sec cool-down the mana consumption is fair and manageable. With the cooldown lowered to 6 sec and no change to the mana cost, your mana consumption has been increased and you can potentially use an enormous amount of mana trying to get Infusion of Light to proc and then using Holy Light. Illumination will soften the hit to your mana especially when you Divine Favor before casting Holy Light but I don’t see Holy Shock being used as a healing spell as often as some may think to get the benefit of Infusion of Light.
I’m not saying the spell is bad, quite frankly it isn’t. It actually gives another instant cast heal which paladins need. However the spell is limited to when you need to use it as oppose to use it when it proc so you have to constantly use Holy Shock to benefit from it. If you have a lot of spell crit this may not be a big issue but some don’t. They normally have +spell damage and Mp5, which will become difficult to utilize Infusion of Light.
Personally I believe this spell is suited in the PVP element were a Shockadin survivability just skyrocketed. Think about it, having an instant cast heal using your biggest heal in the battlegrounds/arena plus I don’t see a cooldown for Infusion of Light after it proc. That is overpowered.
I’m thinking Infusion of Light will be nerfed before WotLK. If so, I don’t see many will spec in it.
- Sacred Cleansing, Requires 40 points in Holy
Your Cleanse spell has a 10/20/30% chance to increase the target’s resistance to Disease, Magic and Poison by 30% for 10 sec.
Nice, a helpful resistance when you cleanse someone or yourself.
- Judgements of the Pure, Requires 45 points in Holy, Duration 30 seconds, Instant castCasting and melee speed increased by 2/4/6/8/10% for 30 seconds.
A built-in haste, not bad. I’m curious if this spell stacks with Light’s Grace since it last for 30 seconds.
- Beacon of Light, Requires 50 points in Holy talents, 40 yard range, 1.5 sec cast
The target becomes a Beacon of Light, healing all party or raid members within 10 yards for 990/1120/1280/1725/2000 over 15 sec.
Rank 2: Requires level 65, 945 mana, heals for 1120
Rank 3: Requires level 70, 1040 mana, heals for 1280
Rank 4: Requires level 75, 1970 mana, heals for 1725
Rank 5: Requires level 80, 2330 mana, heals for 2000
Let me start by saying I like this spell and by far the best spell Blizzard implemented for the Paladin class. It provides an AoE heal which Paladins need and it generates threat per each heal to the person that becomes a Beacon of Light.
This spell is very powerful but extremely limited because I don’t see you using this spell on any class other than the tank. Also the amount of mana you need to cast it (2330 mana, rank 5) is more than a rank 13 Holy Light (1880 Mana) and heals far less. I can only see this spell used on the main tank to help top off the heals and to help sustain aggro.
- Hand of Purity
Holy Provides preemptive reactive healing on the target.
This spell was mentioned at World Wide Invitational during the Q & A sessions with some of Blizzards developers. It has been mentioned this spell will be similar to the priest’s Prayer of Mending. There isn’t much mentioned but I am hoping Blizzard follows through and implements the spell.
Overall I like the changes but I see most of the new spells suited for PVP/DPS than healing