Is it true?

Is 3.0.8 finally here? It appears all the websites I read are stating the patch is being released today. Thank goodness. I am getting the tried of the QQ from the WoW community that the patch has not been released.

Here are the listing of changes to the Paladin Class.

Paladins

Avenging Wrath: Divine Shield, Divine Protection, and Avenging Wrath cannot be used within 30 seconds of each other anymore. Forbearance removed from Avenging Wrath.

Divine Protection: The penalty has been removed.

Divine Shield: The penalty has been changed so that all damage done is reduced by 50% in place of an attack speed penalty.

Hand of Reckoning(NEW): Available on trainers at level 16. It’s a 30 yard range taunt that causes Holy damage.

Judgements of the Pure: This Holy talent now increases the damage done by Seals and Judgements.

Judgement of Wisdom: Now returns a percentage of base mana instead of a percentage of max mana.

Sacred Duty: Interaction with Divine Shield and Divine Protection removed, but stamina bonus increased.


Bug Fixes

Devotion aura: When mixing two different ranks of this ability in a party, players will no longer sometimes see a spurious second copy of the buff.

Hand of Freedom: Now works properly against the froststorm Breath Hunter pet ability.

Judgement of Blood, Judgement of Command, and Judgement of the Martyr will now gain the correct damage modifiers for the creature type of the target.

Judgement of Light: The tooltip has been corrected to remove the implication that it only works on melee attacks.

Judgement of the Wise: The amount of mana gained has been corrected to match the tooltip.

Pure of Heart: This talent will no longer cause Curse of Agony to do more damage than intended.

Repentance: Avenger’s Shield no longer breaks Repentance, but unfortunately, Seal of Vengeance and Corruption damage will break it again. This will be corrected in a future patch.

Righteous Vengeance: This talent will now calculate its damage correctly when the damage is absorbed. In addition this ability will no longer cause excessive damage when refreshed on targets with damage reduction effects active.

Seal of Command: The tooltip has been adjusted to show the damage gained from spell power.

Shield of Righteousness now properly shares a cooldown for both ranks.

Glyphs

Glyph of Hammer of Justice: Now increases range by 5 yards instead of increasing stun duration.

Glyph of Holy Light now affects friendly targets in a larger radius.

Glyph of turn evil now also increases the cooldown of your turn evil spell by 8 sec.

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