It would not be a patch update with out some Paladin “changes“.
Seal of Vengeance and Seal of Corruption: These seals have been redesigned to deal substantially more damage. Now, once a paladin has 5 copies of the debuff from these seals on his or her target, on each swing the paladin will deal 33% weapon damage as Holy, with critical strikes dealing double damage. In addition, the damage-over-time effect is now considered a melee attack instead of a spell attack and the effects from these seals can only be triggered by auto-attacks and Hammer of the Righteous.
With the change currently, it will take me 17.5 second to ramp up 5 stacks. To me that is a long time to get the full benefit of the spell. With all the trash, some phases with bosses and some bosses entirely SoV is pointless to use. I guess I have to seal swap SoR over SoV with some fight but that does not make it any better.
I hope there are more changes to compensate for this nerf.