Archive for the 'Healing' Category

Blizzard Developer Chat on Twitter 4/16

Blizzard is chatty again

Q: Will healing hands be a paladin-centered tranquility, or something we have to run around to keep people in range of?
A: The idea is that it matters where the paladin is, so it won’t be raid-wide like Tranquility will be in Cataclysm. We will make sure the magnitude of the heal is sufficient that it’s a button the paladin wants to use. The cooldown and duration aren’t set in stone either.

I’m sure this will be a heal we’ll use but Blizzard worries me when they want the heal to be “sufficient”. I’m expecting a long cooldown (1min), a short duration (8-10sec) and low to semi-moderate heals.

Q: Now that paladin’s Holy Shock is baseline is there any plans to change the Art of War talent?
A: We like Art of War, so we don’t expect it will go away. We understand the concern that Holy Shock might compete with Art of War a little bit in terms of role (an instant damage spell) and that’s something we’re going to have to address.

I’m interested in seeing what they do here.

Q. What information/ideas can you share on PvP utility in the Retribution tree? Mandatory gap closer/interrupt question. Not having a cleanse will hurt. :\
A. Retribution paladins will be getting an interrupt.

I am curious to know if protection paladins can utilize this interrupt as well. Knowing Blizzard they will probably link the spell to Repentance which is too far for a tank to get.


Interesting Changes in the New PTR Build 10747


Flash of Light no longer heals for an additional 100% over 12 sec if the target has the Sacred Shield effect.

Lay on Hands is now affected by Forbearance and can now be cast on self again – Heals a friendly target for an amount equal to the Paladin’s maximum health and restores 1950 of their mana. Once healed, the target cannot be targeted by Divine Shield, Divine Protection, Hand of Protection, or Lay on Hands again for 2 min.
***Forbearance, the answer to all problems. /sigh. As it stands now, I don’t see any holy paladin cast LoH on a tankadin

Infusion of Light now causes your Flash of Light to heal the target for an additional 50/100% over 12 sec.


Hand of Protection, Divine Shield, Divine Protection have been modified to include Lay on Hands.

Hand of Reckoning now deals damage if the target is tauntable.

No Mp5?

I came across a post a few days ago from World of Warcraft Paladin Forum called “Why we suck (Part 2, Continued)”. For some reason the title intrigued me so I clicked on the post and began to read it. A few minutes later I started to hear music, similar to the music from the Goldshire kids. This was getting louder and louder. Then my ears and eyes began to bleed. I couldn’t take the QQ anymore. I closed the Internet browser and ran under my bed, curled up in the fetal position mumbling “QQ” over and over again.

Normally I avoid these posts like the plague since most are generally players QQ about something but one point of the post maybe think (/gasp). Majority of the Paladin gear does not have Mp5, if not all, particular healing gear. Why is that?

Mp5 is a great stat since paladins are known to spam heals which increases the value of Mp5. Blizzard needs to re-itemize paladin gear with some Mp5. Continue reading ‘No Mp5?’

Stormgaard’s Holy Paladin Guide

7sam at Se7en Samurai wrote a nice Holy Paladin guide that may help upcoming Holy paladins.

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